Creating Monsters
The following things need to be included when creating your own monsters:
Creature Block Format:
- Name
- Description
- Power Tier
- Ability Scores
- Base HP
- Armor
- Weapons
- Combat tactics
Tips:
- The description should include the appearance and/or what the creature symbolizes.
- Calculate the base HP the same was as a player character, use the ability score, power tier and give the monster a HP modifier (see reference table below).
- If the weapons are unconventional, give them the closest size, damage type and armor penetration.
- Combat tactics include how the creature fights, its strengths, weaknesses, and any unique features that distinguish it from the ordinary.
Monster Stat Guide Table
Tier | Max Stat Points | Max HP Mod | Max HP levels | Max Armor |
1 | 12 (2D6) | 1.5 | 1 | 2 |
2 | 16 (2D8) | 1.6 | 1 | 4 |
3 | 20 (2D10) | 1.7 | 2 | 6 |
4 | 24 (2D12) | 1.7 | 3 | 8 |
5 | 28 | 1.8 | 3 | 10 |
6 | 32 | 1.8 | 4 | 12 |
7 | 36 | 2 | 4 | 16 |
8 | 40 (2D20) | 2.5 | 5 | 35 |
HP Modifier Table
Modifier | Resulting HP |
---|---|
1.4x | Low HP |
1.5x | Average HP |
1.6x | High Hp |
1.7x | Very High HP |
Coming soon:
Creating Boons and Spells